![]() ![]() ![]() (Similarily, Medics that heal players will decrease their percentage.) All weapons deal knockback the goal is to hit enemies so they are propelled out of the map and are killed by the deapthpits placed outside the playable boundaries (or simply by hitting the walls or ceiling of the skybox). Hitting an enemy will raise their percentage based on how much damage would normally be dealt the percentage of the last enemy to be hit is visible on the bottom-right for a few seconds. Players start at 0%, displayed in the bottom-left of the screen. mod uses a variant of Arena mode, giving each player 3 lives. Enemies with higher percentages take more knockback when hit, with the goal being to knock them off the stage. As opposed to damaging enemies until their health reaches zero and they die, damaging enemies instead raises their damage percentage. As implied by its name, this mod is based on the gameplay of the Super Smash Bros. ![]()
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